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CGI-Quality said:
Th3PANO said:
CGI-Quality said:
Th3PANO said:
CGI-Quality said:

Then many Mario games and other sequels shouldn't ever get 10s, yes?

This has nothing to do with sequels.

It has everything to do with sequels, but it isn't just about them, no. That still wasn't my point and you dodged the question.


Read this sh**, it's about adding features in games never done before or making things so practical and convenient that everyone follows. You can do this things in sequels. I personally see only more of the same action + story +  zombies (as if we hadn't enough zombie's this generation) hullaballo.

If you haven't played it, you can't place a judgment on what should/shouldn't get a 10. According to the reviews, the game offers scenarios and such that other games haven't, but I think it should go a little deeper than that... 

I don't personally like giving any game 10/10 (to me, it implies perfection, and regardless of what's new/been done before, no game is perfect), but sequels, just like new IPs, can offer genre-defining changes. I understand why sites give 10/10, though. In most cases, it means a game gets close enough to perfection, by the sum of its parts, which is what the review should convey. 

This is also why I think the numeric reviewing system should be done away with. The words of the review, itself, are far more vital.

If you want to rank things then A,B,C system is better than numeric, as it is theoretically infinite in both directions. If A is the highest letter and E is the lowest and you have plusses and minuses then you can always add one more minus to E out to infinity and you can always add another + to A out to infinity. So there's no such thing as the perfect game because no matter how many +'s you put on that A  someone can always add another one (I give Uncharted 3 an A+++++++++. Oh yeah! well I give Gears of War 3 an A++++++++++, so suck on that!). Which means hopefully every sensible review site just sticks with A+ for an all around excellent game.



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