RolStoppable said:
The people who complain don't even care that the four characters in SM3DW have different abilities or that it's going to be the first 3D Mario with multiplayer on a home console. The entire game has already been disregarded, just because it's going with the formula of SM3DL. On the other hand, the very same people gave/are giving SMG2 a free pass. It's a double standard; one that isn't hard to notice. You can't tell me that people want something new when it's obvious that a sequel would have been fine to them. The same thing has been going on with Donkey Kong Country: Tropical Freeze. This game also received a lot of backlash, was called unambitious and a waste of talent. The backlash came for no other reason than it being DKC5 instead of Metroid Prime 4 (a sequel that would have been tolerated, just like Super Mario Galaxy 3) or a new IP. |
First of all, giving SMG2 a free pass is not having a double standard because they/we are criticizing SM3DW. We're bitching about SM3DW because it's the first 3D Mario on a new Nintendo home console, and it's more or less a sequel (to a handheld title). The first Mario game we got on the Wii was Galaxy, and that made people content. It's everything we wanted from a new 3D Mario title, and giving us more of the same two years later wasn't seen as a bad thing - since we already got what we wanted. Had SM3DW been released as a 2nd 3D Mario I think it would have gotten a lot more praise. Had we gotten a Mario Sunshine 2 as our first 3D Mario on Wii I think it would have received just as much backlash as 3DWorld is getting right now (maybe even more so). SMG2 didn't need to innovate since we already had a 3D Mario game that did that. 3DWorld isn't innovating; it's copy pasting and adding some stuff. (I actually don't think that, but it's easy to see why people think so)
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