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PooperScooper said:
Kasz216 said:
PooperScooper said:
Profit = revenue - cost. 75mil = revenue. You think there was more than 55mil in costs more than development????

Except development budjet=/= cost.

Development budget equals how much it cost to create the game as software.

It doesn't cost how much it cost to make copies of the game nor does it cost advertising, nor does it cost distribution or what you have to pay the stores or what you have to pay sony.

I'm not sure where you got 75 million in revenue for it.


1.25(sold) x 60(price) = 75mil(revenue) - costs = profit.

75mil - 20mil(budget) = 55mil.

55mil - advertising = 45mil (that 10 million is generious and i doubt they spent that much)

really you think there is more than 45mil in expenses(distribution/manufacturing)? along with HS and R&C. the point of this posy was beacuse people were saying those three games havent made profit yet.

 

I'd say 10 million is way undercutting advertising cost. Once again unless sony picked it up. I mean you live in the US how many uncharted commercials did you see the month it came out? I saw about 6-7 a day.

Let alone other countries advertising and non television advertising.

The average advertising budget is about half the cost of what the game costs.  You need to take in account this is an average... and that most games receive no advertising, or the very least very little, which means it's likely that advertising equals if not exceeds the costs of development on the "big games" like Uncharted.