ampillion said:
Well the age bracket was already there, that's pretty much been the heart of the core of gaming for awhile. Though I do see the 'e-thug' stereotype brewing to be a big thing. Heck, online gaming has always been a bit of a hit or miss sometimes, even back in PC days. You would always find some horrible players that did nothing bot cuss, throw out slurs, did things in the game just to grief others... and you hear a lot of horror stories (at least about XBL) of that sort of stupidity. Though I'm guessing that 'e-thugs' are really more of a byproduct of our rather violent, egotistical culture rather than directly a cause of video gaming companies. I mean, it's not as if video games really started entertainment-driven graphic violence and language. Of course, I don't think they'd be as successful if they didn't cultivate and feed that sort of culture either. |
Oh, I know that age bracket was already there, Amp. I'm not questioning that. Instead, what I'm suggesting is that Nintendo is changing it. Before this generaiton, the 15-30 year old age bracket was the whole ocean these products had to swim in, with Nintendo taking only a small portion of the younger portion of it; now, the ocean includes Grandmas and hospitals and fitness clubs, and that 15-30 year old age bracket doesn't look so big any more. In other words, Nintendo may have completely flipped the tables on Sony and Microsoft.
Nintendo isn't going to shake its kiddy image by making Manhunt 2s or Mortal Kombats. They'll break it with Brain Ages and Geometry Wars and Wii Sports.
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