JinxRake said:
bugrimmar said:
First question: Why would DRM make publishers want to make their games exclusive to XboxOne? Here are two reasons:
1.) Steam has proven that if you have a platform that makes a game virtually immune to piracy, publishers will want to put stuff there. Take note at what Steam represents: it's a slightly less restrictive XboxOne on your PC. You MUST be online to activate and play your games, it says so in every box that you must have an active internet connection, but it does have an offline mode once you activate and you do not need to check in every 24 hours. Steam is very successful and many of the biggest games in the world are now exclusive to Steam. EA is following suit with Origin, and you can trust that many other publishers will want to hop on this train soon. Because the XboxOne is even more restrictive, said publishers may be attracted to the idea of:
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Since when? PC piracy hasn't seen much of a hit because of Steam and it doesn't look that it will as long as the consumers remain uneducated.
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I'm talking about Steam games alone. Those games are virtually immune to piracy. The PC gaming universe is far too large to contain piracy for Steam alone. I posted a list of games that run the Steam platform, and that only represents a fraction of the number of games on PC. On PC, it's an open market. You can do anything basically. Steam is just one of those very few limiters. However, if XboxOne does it for consoles, and does it well enough to be like Steam, then there's only one other competitor. That's much easier than beating the PC market.