Kasz216 said:
Except development budjet=/= cost. Development budget equals how much it cost to create the game as software. It doesn't cost how much it cost to make copies of the game nor does it cost advertising, nor does it cost distribution or what you have to pay the stores or what you have to pay sony. I'm not sure where you got 75 million in revenue for it. |
1.25 million copies sold * sixty bucks a copy = 75 million in revenue
Whatever way you slice it, Uncharted is shaping up to be at least a 1.5 million seller, and could go up to 2.0 million units sold. The game has obviously showed some type of profit, or reason to believe it will be profitable, as Uncharted 2 will be in our PlayStation 3s this year.







