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It's really the conceit of the industry in general: they assume that we're going to play *something*, and so take the existence of an audience for granted. Few publishers (like Nintendo) are aware that audience apathy is a very real thing, and even a big industry like comic books can fall into permanent irrelevance (kept afloat only by licensing of iconic characters) if the big players get too caught up in the idea that their industry is a center of gravity



Monster Hunter: pissing me off since 2010.