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riecsou said:
JayWood2010 said:

My problem with used sales is that somebody goes and buys a game and then resells it 24 hours later. That person saves about 25 dollars so instead of paying $60 he/she pays $35. The problem is the next purchase. Now the developer is in a situation where companies such as gamestop are selling a brand new game with a used sticker for $55 rather than $60. Not only is that a ripoff to the customer but the developer really got ripped off because a brand new game just got sold used. Correct me if Im wrong but I dont believe there is another industry that does that. Now you can still resell your games with the new setup so the person who bought the game for $60 can still take it back for that $25 again. That is a pretty good deal. Now Gamestop, developer, and user gets a reward from that. The only difference is now gamestop cant sell that next game with a $5 discount and developers get paid as well as gamestop.  

If you dont want to pay $60 for a game i highly doubt you want to pay $55.  If you want to pay $60 and then take it back for $25 then you can still do that.  

That is a very good point. I actually never saw it like that. I got to say that I didn't think that the selling of used game was bad for developer. But with the point you made I got to rethink my position.

Before I though the renting and selling of used game doesn't really take that much money away from developer because most of gamers I know only buy game we are actually interested in and rent other games to see if they are worth purchasing. Then if worthed I buy the game. But most of my friends by them used after confirming they want it through renting. So yes the developers are losing money with my friends.

So what they need to do is developer and publishers putting themselfs together to find a compromise so that both of them make money out of the used game system.

Oh gods, you're swallowing that Kool aid? The number of people who trade back games within a few days is a tiny proportion of total games sold, and if you want people to hold on to games then make them worth holding on to. Also, the people who trade back games within 24 hrs generally buy a lot of games, and they buy them all new. How many games do you think these people would buy if they couldn't trade back the way they do?



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