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While I think Ryse looked beautiful, those button-finisher events seemed to really disrupt the flow of the gameplay. It would be one thing to occasionally see it on "bosses" or more difficult enemies, but it seemed like they are there for just about every enemy you kill up close. I can understand the desire for the developers to showcase the cinematic quality of each kill, but having the screen pause every few seconds for every execution prompt is not something I think people will enjoy.