By using this site, you agree to our Privacy Policy and our Terms of Use. Close
sales2099 said:

I have seen the news, and even I am not happy about it on the whole. It is easy to continue the renewed anti-consumer bandwagan (don't blame you). I however looked over the major points and to me anyway, the only dealbreaker, truly, is the once-every-24-hour internet connection. But first, a quick summary of the other points:

- Kinect must be plugged in, but you have complete control over it via privacy settings.

- MS's policy on used games are now the exact same stance as Sony: leave it up to publishers. Bad news sure, but at least it's cancelled out via Sony.

- Lending polocies, while restrictive, are better then that of Steam and IOS, two mega popular services.

 

That just leaves the daily online connection, which I am opposed to greatly. I myself, as well as all of you posters, in fact I think its safe to say most of all NA/UK gamer posters on all the gaming internet have a stable enough connection to deal with this.

But this con can hurt MS's sales internationally. South America, Eastern Europe, Asia, and other small markets. I hope MS can make exceptions for countries that just don't have the internet infrastructure or else sales will be seriously hampered. But even with us in NA and UK, there will be accidents. Hacks WILL be done, LIVE servers will have hiccups, your internet provider may have a off-day......these will cause global gaming outages, a SIm City disaster X1000, something MS shouldn't have to deal with. Then there is the thing about servicemen, and others who routinely travel....so many unique circumstances that will be inconvienenced with this.

This IMO, is the main deal breaker. Games are great, but I feel that once this issue is nixed, the other cons will fall into place.

Why?

Why is a the need for your Xbox One to phone home every 24 hours a big issue?

Is your Xbox 360 not currently connected up to the Internet?  Is your network going to slow down because of a single 10K text file being transfered up to Microsoft?  For the former, I suspect it's connected.  The latter, I suspect you won't even notice it.

Anyone who leaves their PCs on 24/7 already deals with their computers doing something at night, when they're not using it.  In fact, I have mine check for Windows Updates and download a new anti-virus update and run a scan.  That way, I don't have to be inconvenienced by it when I'm actually trying to use my computer.

Not to mention, your Xbox One isn't just verifying and authenticating your license situation.  It is checking for updates, downloading them, and installing them.  It's also updating the Xbox One programming guide.  Granted, the latter isn't an important feature if you don't use it, but certainly if you do it is.

It's also likely not going to do it unless the console isn't being used or used when network performance is a priority to your games or other services.  So, the likelihood of you even knowing it happened or when, would be unlikely.

Military personnel and people without Internet aside, I don't see the connectivity requirements of the Xbox One a big deal.  For people in the military and people without Internet I really think Microsoft needs to work out a compromise.  Granted, for those with a phone and data service plans, there is the possibility of tethering.  I won't dismiss that it is frustrating that Microsoft didn't have a game plan for this, but as for someone like yourself who is connected to the Internet, communicating on a forum routinely during the day, I'm having a bit of trouble understanding why an Xbox One connecting to the internet once every 24 hours is a big issue for you.