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vfguy said:

Want to avoid used game sales? Build better games. This should not be true. Not every game should be 100 hours with a giant multiplayer component. Games should be about quality, not quantity. If a game is single player only and has an amazing six-hour story, that game will not be made under current conditions because it will be traded in and the same copy will be sold time and time again. To not see how a $55 used game sold at GameStop in lieu of a $60 new game is hurting the industry is pretty small minded. In addition, The X1 does allow the sale of used games (with certain publisher exceptions, just like on the PS4). You will take your disc to Gamestop and trade it in for something else. The only difference is that the publisher now gets a cut of the $55.

If the RRP is $60 and there is already a traded version in the store for $55 (not been out long with no real discount), then the game was probably crap. :P

This said, what about those who want to sell their games on eBay...

Wait, what about eBay? A major retailer in used games sales. It might be small in comparison to the money they make but no used games sales on eBay? That's a lot of lost cash right there.



Hmm, pie.