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ckmlb said:
How are they doing this? Other companies should just buy the Square PSP graphics engine...

It's not that hard. The PSP has a lot of shading and mapping built into the GPU. The PS2 could do that through the processor, but there were a lot of unforeseen incompatibilities (like texture compression).

Also, the shading and mapping makes up for a low polygon count, which is evident in the blown up pics.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs