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Zizzla_Rachet said:
SvennoJ said:
 

I doubt it. Assuming DLC can't be shared, why would you buy DLC for an essentially borrowed game.
I can see how it might get you addicted to a multiplayer game, so you might buy it yourself plus DLC to play together. But it will be detrimental to single player games, the Mass Effects, Tom Raiders, Bioshocks. Play the single player campaign from a shared copy and move on to the next game. Another nail in the coffin for single player, all according to plan, online connected ecosystems is what MS is after.


But the way they imply it it sounds like as long as the initail buyer still owns the game and you are a part of his Gamer tag family you will have access to any game that the library owner has...and one game can be played simultaniously my the master gamertag and a family list gamertag on a different console..if it really turns out this way..then Xbox One has an advantage over disc based gaming...

Yes and thus a disadvantage to game sales. If 2 can play simulteaneously from day 1 is true, that's potentially greatly reducing your day 1 sales already. And we'll get an even bigger move towards day 1 DLC, micro transactions and what not, all in support for the online services ecosystem. No wonder 'free' to play / freemium games are a part of the next gen strategy.

It will be great for my nephews, they get to play all my games for free (if I would buy one that is, the loss of actual disc ownership still stands in the way) It's great for MS too, more family members and friends will buy the console and pay for live to play shared games.
But what will it do for those 15-50 hour single player experiences?