LurkerJ said:
Any game that is made for PS4 that is physical goods, whether first-party or third-party, can go into a PS4 and play regardless of where it came from. The first player will play it, no problem, the second player will play it, no problem. What I was referring to was the online proposition. [The example was later given to me: If you buy a used disc from GameStop, you’ll have no problem popping that disc in and playing it from your PlayStation 4. The issue may arise when you try to jump online and play with other players. At that point, a third-party publisher may impose a fee or not allow that.] The easiest way to explain it is — if you understand how it works on PlayStation 3, then that’s the same way it will work on PlayStation 4. No changes there. We’ve been out for six and a half years. It’s the same experience. That's all Tretton. |
Lol. You have to laugh at the double standard. These forums have been blowing up for days because Microsoft is trying to 'change what is acceptable' and 'cram a new system down our throats.'
Notwithstanding that by definition Sony's online offering has changed (for example, we have to pay for it), it sounds like publishers will not be restricted in any meaningful way. So, if people are correct about Microsoft (I don't think they are/hope they are not), multiplatform developers will apply the same restrictions on the PS4.
There would be one positive and one negative difference, as outlined in my OP. Positive difference, you could never take your PS4 online again and therefore continue using your game. Negative difference, you dont have the sharing capabilities offered on the Xbox ONE as compensation.
starcraft - Playing Games = FUN, Talking about Games = SERIOUS







