Lol.
"Look at Call of Duty. Arguably the biggest of the big when it comes to gaming. A veritable powerhouse of profit that tends to be the biggest selling title of any given year. Yet, visually, it's always a step behind its peers. Infinity Ward and Treyarch have successfully mined years of cash out of the same game engine this entire generation, producing games noticeable less graphically intense than the competition, yet trouncing the pretenders at market every single bloody time.
Even its "next-gen" title, Call of Duty: Ghosts, is running off an enhanced version of the same old engine, and I bet it turns a very healthy profit regardless. "
How to survive in the game industry? Sell the same thing everytime, makes sense. I dont disagree with trying to eliminate second hand games, after all devs(well not all of them) put a lot of effort making games and with the used game market they never get the money they deserve. I still agree with part of the article, RE6 dev cost was just insane.








