ethomaz said:
First of all... The picture you showed before saying the car at front that you said to that have low polygon count... how can you say that from low quality picture? and what car it that? About the links... that is discussed everytime in a GT5 x Forza thread... I think it is possible to have a low LOD model for cars that are not in the screen (I can't see that) but I have absolute certain all cars are the same when you get close to it even if you put 16 cars close one to each other in GT5. I will search for the links for you. |
Cars that aren't on the screen don't get rendered, so have a 0 polygon count. As you get closer to the cars the LOD increases so by the time you're near them they are at max LOD and look great, but the further away you get the lower the LOD, because you don't needlessly render unseeable detail. If PD don't have varying LOD then they are seriously wasting processing power.








