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staticneuron said: Erik Aston said: ------------------------------------------------------------------ MGS 2 made an apperance on the xbox but notice how the game had a different titled and the content was touted as it being different. MGS2 as it stood, could not have been ported and konami could have been sued. Yes they own the rights but "MGS2 Sons of Liberty" was contracted for the PS2 only while they were able to get away with releasing "MGS2 Substance" ------------------------------------------------------------------ By and large the reason this is done is because each console maker wants to be able to claim some level of exclusivity. They'll make it worth their while to add some content. I imagine Sony is buying exclusivity on MGS4, and I imagine Konami has maintained every bit of the publishing rights on everything MGS related. Why even give Sony a foothold in that area? Yea you got it just right! Thats what I was talking about above. The First MGS was published by sony. When they realized what they had on thier hands konami published all the future iterations. I am sure though that exclusives of that nature will hit the PS3 first and over time have to be altered so the can maximize profits on the title. They can go the carunteed money way by selling the limited rights to port the game to a smaller dev then reap royalty profits.
Random fact: MGS was originally going to be on 64, PS1, Saturn and PC.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"