| the2real4mafol said: My problem is that internet is required even to play single player, why should you need to? Also, we can't act like some of us are unaffected. As technology is never flawless. It's bound to have problems from time to time whether it's your own internet or the servers of the game. Just remind yourself of the mess that was Sim City... Now imagine that with your Xbox One, you may want to game but can't because the server crashed and because you must sign in to game, you won't be able to play single player either. It's just stupid. Worst Case Scenario- Let's say Xbox Live got hacked and went down for a month, that would mean the Xbox would only be functionable for 24 hours and then after that won't work as you can't check in. Worst case here, but it's just absurd. I just hope Microsoft will be ready unlike EA was. Also, there is still no compelling argument to stop second hand sales and i don't think there ever will be. |
you don't need to check in when you play it needs to check in once every 24h.... if you have gaps on your internet connection bigger than 24h on a regular basis you should change ISP....
and what happened to sony is not gonna happen any time soon to MS servers... their infrastructure is bigger and stronger from what I dug a while back during the Sony attacks.... and with a deployement of 300K servers it ain't gonna happen....
and they don't want to cut second hand sale and never did, they just want to leave the door open to a new business model where profit is shared between the likes of game stop and devs.... and I don't see why you couldn't sell it directly if all the buyer needs is to buy a key to play then just integrate that in your pricing.... if done correctly everybody will win from it... that's yet to be proven though, but the business model is actually really viable and good.... now up to MS and ev not abuse it and use it fairly in their pricing








