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My biggest issue, draconian DRM aside is this:

Since we already know that Microsoft is using the 300K Azure servers to manage the whole online aspect of the console, and since even SP games have to go through the online checks, what happens when after this generation is over and Microsoft migrates the servers into the next generation or closes them down?

Do games become unplayable because it's impossible to do the online check? If even SP games will have some Cloud related features, will they also be unplayable once/if the servers close on the One?. Because none of this has been answered by Microsoft. For every explanation they've given, this particular issue hasn't been given any thought.

Imagine that you buy the One and about 50 games during the entire span of the generation, what would happen next? Would you be left with an unplayable brick and 50 games floating in limbo, unless microsoft decides to do B/C on the next gen, which is highly unlikely seeing that they never were B/C friendly (and completely un-B/C for the One).

I really hope that Microsoft addresses this issue, because I won't invest on a console and it's games if I don't know that they'll be playable in the future.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"