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walsufnir said:

Every racing game I know of does have lod for cars.

Not different LODs...

GT5 use only one LOD model per car... so the polygon count never change just the AA and others effects when into Photo Mode, Replay and racing... the Premiums cars have a LOD model with 500k polygons and the standars a LOD model between 100-200k.

Forza's games uses different LOD models... the change the LOD model... Forza 4 go from 400k polygons (ingame racing) to 1 million polygon (autovista)... it eveh change in gamplay... if you are racing alone in the track you have a LOD model and you have 12 cars in the racing another one... it does that change in LOD model in races too to mantain the 60fps.

To resume... Forza's uses a different car model for Autovista, Replay, Race Intro, InGame (1 car) - InGame (16 cars) * I don't know how many models have to ingame races *... GT5 uses a unique model per car for all the game.

Edit - The LOD model used for race events with only one car in the track is close to used in Replay Mode and it uses 4x AA in Forza... for race events with 12-16 cars it have the lowest LOD model and no AA (or 2xAA I don't remember).