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theprof00 said:
starcraft said:
theprof00 said:
starcraft said:
theprof00 said:
starcraft said:

I was well aware of this.  And as I have stated multiple times in multiple threads, if that is simply a deal breaker for you, sobeit.  But by all accounts it appears that this allows for the enormous advantage of digital game sharing.  And whilst your assertion that the details of this are not confirmed are correct, multiple anecdotal sources are coagulating around the same idea.

And THAT is the ONLY DRM that Microsoft is imposing above and beyond Sony.  Any other grand chasm between their models of restrictiveness is entirely imagined, and a result of what was admittedly good PR by Sony designed to cover their plan to make you pay for online...just like Microsoft.

It's not a deal breaker for me, but for millions of people who, I dunno, trade in games on ebay.

Millions?  I havent seen any data on trading of games via Ebay, so I will not contradict you.

But I do know the vast, vast majority of game trading occurs amongst a small portion of the gaming population, a tiny portion of those who purchase game consoles, at least in Australia, and I imagine across the developed world.

RE your other post (trying to keep my need to reply down as I am at work ) unspecified benefits 'at some stage' are far less promising than an upfront statement of utilisations starting on console launch date.  Is it not you that is arguing in favour of formalised and clearly tangible systems and services?

851,013 results in Video Games

http://www.ebay.com/sch/video-Games-/139973/i.html

That's just today.

 

Sorry, I meant reliable data.

The first result was Gamecube, the second was SNES.  Hardly relevant...

hardly relevant to show that people rely on selling used games...

There's 120k current auctions for ps360, that's just ebay. Not amazon, not cragislist...

I wouldn't be surprised if 250k games are traded through these extended markets per day.

This is an argument neither of us can prove...but here goes...

Most of those auctions are listed for weeks, if not more.  And by how many accounts?  Far fewer.  And compared to how many consoles? 250 million sold last generation so far and growth projected?  As I said, a tiny minority, and overwhelmingly conducted through Gamestop.

Irrespective, though more restrictive, the Xbox ONE DOES make provisions for selling games.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS