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artur-fernand said:
Jazz2K said:
artur-fernand said:
You came to the conclusion through the videos alone? Man, have we not learned already that games should be played, not watched, in order to build a respectable opinion?

Either that, or it's that mentality of "the game looks pretty damn beautiful. Therefore, it only has graphics, and no gameplay".


What will be so different? The controllers are the same, 12 buttons, two triggers and that's it... PSOne (MS copied Sony again :P ) had those. PS4 has a track pad on their controller... cool... but how do they use it? Nothing is showed, the games seem to play exactly how they would play on PS3 or PS2... 

They are right there with their cameras but people are so whining about these technologies that sometimes I wonder if devs are not shy of using them properly. Cameras, motion, mics, the clouds... they have so many inputs... use them!!!

I know they are first gen titles but I need to feel the next gen not only on pretty graphics... 


By using that logic, there is nothing different about games ever since the PSOne. You hold the controllers, you press buttons, the games are 3D. By stretching it a little bit, I could say it's the same thing since the NES. I'm not sure how that's a flaw, it's been working pretty damn well so far.

 

And motion controls don't really work with the vast majority of genres. There are other uses for the camera, but I can't think of anything that would industry-defining.

That's exactly it, you get a controller which feels the same and you press the same buttons for the same movements there is no stretching that's exactly it.

What PSOne, Saturn and N64 brought is 3D and controllers changed because of it. 3D and cds brought a lot of gameplay impossible to do on 16bits era... PS4 and One up til now don't seem to bring anything new... I know I being impatient, last gen was too long and now that the next is here it feels the same.