Adinnieken said:
Not entirely. They could certainly change aspects of it, however the legal system has already decided that the sale of a physical copy and the sale of a digital licence to use, are in essence the same. As I have said elsewhere, digital content and DRM is where things are headed. People can stick their heads in the sand and say I won't participate, and they can protest, but the reality is that consumer convience rules. The better option is to figure out what does or doesn't work and be vocal about what doesn't work. This is a much broader discussion than Microsoft, the Xbox One, and gaming. Content across all media forms is moving digital and consumers are the ones that should be setting the expectations. Not by ranting about what possibly could be, because companies will sit there and say "That's not what we're doing, so we're ok.", and not about what misinformation on the subject you heard, because likewise they'll say the same. But what is it specifically about what they're doing and how they're doing it don't you like, and how would you change or improve it so it would be acceptable to you? Your purpose isn't to communicate real issues, because what you're talking about isn't a real issue. It's called F.U.D.; Fear, Uncertainty, and Doubt. There is just as much uncertainty with the Xbox One's DRM as there is with the PS4's. Was Sony not absolute when it said that Online Multiplayer would be free on PSN? Huh. Guess such absolute statements aren't as absolute as they really are. Things change, but unlike the promise of an alternative OS on the PS3 or free multiplayer on PSN, licensing has a legal foundation from which consumers can will, and should take a stand if content providers attempt to abridge or infringe those rights. |
Actually you bring up a good point in that while Microsoft is taking disc based transfers back a notch, they are improving digital transfers. You can at least transfer a digital download once, and share with family. You can't do anything like that with the current digital distribution model.
Could prove genius for Microsoft IF DD (dig distribution) really takes off. Right now on my 30Mbit pipe i can download 15 gigs of game in under 1.5 hours let say. That might improve in 3-5 years too.
I still propose that Microsoft allow for open trade of licenses, DD or disc based. Offer this market place as part of Xbox live services, and allow me to set the price, taking a fee.