Bodhesatva said:
I think a much more powerful stereotype is shaping as we speak. Nintendo: For everyone. Like Ipod. Microsoft and Sony: for 15-30 year old males. I actually wouldn't be shocked if, by the end of this generation, it was Sony and Microsoft who appeared to be targeting a niche market, not Nintendo. I hereby christen this niche as the "e-thug" market (as this demographic tends to prefer violent games such as GTA and God of War). |
Well the age bracket was already there, that's pretty much been the heart of the core of gaming for awhile. Though I do see the 'e-thug' stereotype brewing to be a big thing. Heck, online gaming has always been a bit of a hit or miss sometimes, even back in PC days. You would always find some horrible players that did nothing bot cuss, throw out slurs, did things in the game just to grief others... and you hear a lot of horror stories (at least about XBL) of that sort of stupidity.
Though I'm guessing that 'e-thugs' are really more of a byproduct of our rather violent, egotistical culture rather than directly a cause of video gaming companies. I mean, it's not as if video games really started entertainment-driven graphic violence and language. Of course, I don't think they'd be as successful if they didn't cultivate and feed that sort of culture either.







