PooperScooper said:
I dont know how much people said the development costs for games were but I distinctly hearing people say "OMG ratchet and clank and Heavebly Sword flopped. No profit OMG" which take the 30 dollars per sales means the development costs have to be over 25mil |
Neither of those likely have made a profit yet... unless Sony paid for a majority of there advertising. Avertising budget is the part you are missing. In America at least there was a time where you couldn't not see adds for Ratchet and Clank and HS. Primetime adds are ghastly exensive.
Also, i'd put it more at around 24-25. That's about the average i've seen quoted for HD games. Even if you assume an average 30 Sony games see less profit per unit than 360 games for third party publishes. HD-DVD's cost more then Blu-Ray and Sony's licesing fees are more expensive.








