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OriGin said: I don't mean interpolation... that is still a form of up-scaling... i mean stretching... as in a 4x4 square of pixels = 1 pixel for the up-stretched low resolution.

Now I see where you're getting caught up.

The problem is you can't do streching with HD. If you wanted to do your method, you would be limited to multiples of 480 and 720 on a 1080p set. So, that would mean you can have a 480x720 image "streched" to 960x1440 vs 1080x1920 - so you would have big black boarders around your image. Virtually all fixed pixel TVs do not use pixel doubling or nearest neighbor scaling, they all usea form of software interpolation because its easy and gives the best results.

Sharps do more than just interpolation for SD images, thats why they are more expensive (most cheap LCDs are using the same screens as higher end models), and thats why they look better by doing things to preserve edge detail, ect.

There is no "direct streching" as the TV is still using interpolation, however you are likly just turning off features that enhance the scalled image or other image enhancements. My samsung has a similar mode that turns off DNIe and other enhancements.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"