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Surely people saying how lazy he must be are just reinforcing part of his point? Does any dev actually want to spend thousands of man hours simply getting a game to run properly, surely that time would rather be spending making the game and optimising the gameplay, not the ram usage?

At the same time I assume 5GB is plenty for seasoned developers to work with for the  better part of the next decade hence why microsoft stopped at that point. Also the Xbox One could have 16GB of ram but wouldn't all its other components act as bottlenecks. I'm assuming having 2x as much ram does not equate to having twice the graphics/performance as you have to consider CPU/GPU and all their specs.