By using this site, you agree to our Privacy Policy and our Terms of Use. Close

A good software architecture to begin with is required for good reliable software. If that software is a game and it runs well by using up all (free) available resources (easy to do in a fixed hardware environment, you know what you have) then additional optimisation is not needed and it's a waste of resources (that is developer time that costs money).
By this logic though, all amounts of ram will always be used up on any fixed system ever by ambitious game crators. So have both Xbone and PS4 had 16GB of ram, the game above would have already used up 13 and someone would have wandered why there isn't more since DDR3 is soo cheap.