Osc89 said:
yo_john117 said:
| Osc89 said:
I'm not sure why they would require it for digital games, except if they make sure everyone is connecting to their servers regularly (even digital only gamers) then they have a better shot against piracy. And as it is on the indie games, I don't know why they wouldn't do it again.
I only found out they did this last week, which I guess shows that the always online stuff can slip under the radar pretty easily.
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I was really curious as to why Indie games required you to be online on the 360. What I found was that they require you to be online because Indie games aren't certified thus they need to be checked I guess. Everything else is certified and doesn't require online except when you are downloading the title. That part I don't see changing in the future.
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I couldn't find anything about certification, do you have a link? I did see that any game from the Marketplace needs a constant internet connection if you are playing it on a console that isn't the one you bought it from. I guess this means the 1 hour checks are actually an improvement (unless they keep this rule for the digital titles).
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I found it in a forum and figured it must be true since that's the only logical reason why they would require online for that but not require it for other arcade games.
As to the second part, that is only partially true. If you transfer the license for those games you can play them offline.
http://gaming.stackexchange.com/questions/17897/why-cant-i-play-the-xbox-live-arcade-games-ive-bought-without-an-internet-conn