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DevilRising said:
DerpSandwich said:
If you factor in inflation they're still cheaper than games have ever been. I can't complain. Nobody's forced to buy at launch, either.


Sorry, but this is a myth. Inflation doesn't factor into it. Gaming was cheaper, both to create and to buy, back in the 80s. Gaming HAS gotten more expensive, as it's gotten more mainstream, as that audience has grown, as gaming budgets have ballooned, and it won't stop until it bursts, and people start making smaller, more intimate VIDEO GAMES again, instead of trying to compete with big budget Hollywood films, which has always been a short-sighted, retarded approach.

I know this, I remember this, because I could afford gaming more as a kid, than I can now as a working adult.

Its not a myth, but developers do need to watch their budgets. Both so some games can come in at lower entry price, but also so $60 titles can sell 1m and still make a profit. Many games nowadays need 2m+

Something I grabbed from 2010: http://arstechnica.com/gaming/2010/10/an-inconvenient-truth-game-prices-have-come-down-with-time/

"some N64 games retailed for as high as $80, but it was also the high end of a 60 to 80 dollar range..... Adjusted for inflation, we're generally paying less now than we have historically. But to be fair, DLC isn't factored in."

"It goes back further than N64 generation, however. You can find scans of Sears catalogs that put the price of NES games around $30 to $50 each. At current prices that's $50 to $80. This was in 1990, well into the system's life."