Machiavellian said:
The difference between MS could processing is that they have put 14 Billion dollars into it. Meaning that MS has a monetary commitment to making it work or at least giving putting in a lot of effort to make it viable for their system. You can think of MS cloud processing like Kinect. Whether you hate Kinect or not, MS is willing to put huge money to make the device live up to its promise. MS will make the same commitment to cloud processing. They already have the servers, the Orleans platform gives them the software and they have at least one company who will be the proof of concept which Respawn new game. |
Why would it force Sony? Easy answer, big greedy publishers could side with the most DRM-pro console and not support the other. It's an easy answer, really. In order to not lose third party support, the console maker has no choice but to add DRM too. Of course this could happen to Sony.
14 billion or not, I still think it is PR bullshit. All the tech-savvy guys over the Internet are stating that it is physically impossible with our current Internet speeds. MS is using this PR stunt to hide the lack of power of Xbone compared to PS4, and of course and more importantly, to justify people being online all the time.
Even if this cloud processing stuff were awesome and for real, it would still require 100% online, fast connection for all games using the feature.









