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MDMAlliance said:
One thing people here should think about is that some games have high production costs and thus requires a high price point to pay off the costs to make the game. Of course there are plenty of games where that isn't the case, but there are more and more games where a higher price point is actually needed. Plus, pricing the games 50% lower will only yield higher profits if they sell MORE than 2x the amount they would have at full price and I'm pretty sure that for most games that wouldn't be the case.


or they could just not make those games, thats always an option