Hynad said:
A: Are you sure of the contrary? That's baseless speculation and not based on anything that was stated ever. B3: Could it be that those online passes that EA is "killing" were just not bringing in that much money to begin with? And that by getting rid of them, they make sure that more people get online and feel compelled to buy DLCs/microtransaction content? Would that be that surprising to you? Basically, MS is trying to go a route similar to Steam, where all content is locked to a user account. Sony has said they're not going that route... Just like Nintendo. So, take a game like Watchdog. That game won't cost extra money to use on the PS3, 360 and Wii U. But you're saying it will include all those barriers on the PS4? Because those are in place on the XBO? That's all speculation. And I try not to take those as facts as much as possible. Here, we have Sony saying they don't have such a system in place for the PS4. So yeah, there are no such system in place for the PS4. What third parties decide to do with their games is up to them, but that doesn't mean they will implement them. Just like Online passes weren't used by all devs on the PS3 and 360... |
A) I'm speculating off your speculation. Console manufactuers own the console and have complete control over ther ecosystems. Whether or not they decide to exercise that control who knows? In general, it makes sense to assume so however, because they could literally stop anything they don't approve of.
B2) No, but to assume otherwise seems like a bad idea. Considering how the vast majority of publishers do everything they can to lock down games, and have generally lobied specifically for laws that say used sales should have a "tax" that goes back to the original IP maker.
You're also assuming that it's the Xone that doesn't care about those markets... and not Market Pressure from the big publishers like EA, Activision and Ubisoft who have been lobbying like crazy for the above laws.
B3) Yes, that would be surprising to me, since Online passes started off small and made like, 15 million dollars off used games before they even got around to the second installment of said sports games... and were such a huge success basically everyone started copying them. They had them for years, everyone thought they were great, and then EA decided "eh we don't want to do this anymore" like... a few months before the Xone revieal? That's supposed to be a coincidence?
Sports games for example don't really have much DLC/microtransations... and the people who do buy that stuff... probably are going to be buying new anyway. Don't you think? Who loves sports so much they have to have special edition rosters and legendary players.... but doesn't actually buy the sports game until after the season is over and the rosters are all completely different?
Let alone by $10 worth of that each transaction?
B4)
As for Watchdog... the Xone and PS4 versions are different... they're going to have more indepth physics, more features. They're going to be upgraded versions of a game. So the arguement basically boils down to "Do you think the premium version games will be treated the same way and have the same features/be more restrictive/ cost more then the cheaper version. Or just one of them because a company says it's up to the developer what kind of drm they want."
Again, they haven't been as direct as you think they have. They may or may not implement these things, but there is nothing in those statements that should make you feel like it's likely they won't. It's all pr "Lets keep the doors open who knows what we might do". doubletalk.
For a specific Sony case that's similar... Remember when Hackers got to the PS3 through linux? Sony removed the linux feature and a lot of people argued it was ok because online as different, and that not updating your console wouldn't effect your ability to play games, since sony said if you refused to update the firmware sony said it " Wouldn't Effect any games that can be played on the PS3."
People pushed sony for a hard answer and got no reply.
Then the update rolled along... and it turned out they told the truth. "It wouldn't effect any games that could be played on the PS3." However it would effect every game released for the PS3 after. At that point the initial wave and backlash had somewht blown over and it was easy to sail over the criticism.
(Which by the way is exactly what i said would happen, and people ignored.)
To show consistancy, Microsoft by the way just recently likely did the same thing during the Xone reveal. That whole section they did "demonstrating" the console was almost definitly prebaked. I'd be money on it. They never say it's actually running, they say things like "it's just that easy". However, i HIGHLY doubt it was actually running. (Espiecally based on how he kept saying Xbox casually and yet nothing wonky happened).
To believe this stuff whole heartidly because "they said so", is a mistake, until something is in a solid difinitive statement, they take questions on that statement and take every grilling question about it.








