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I'm still skeptical about this "check" thing. I go away for months at a time for training; no cell phone, electronics are unplugged to save energy. If the system doesn't make the check, what happens? Does it wait for me to come home or do I return to a brick?

Game sharing. It looks like MS has corrected this enough for me, I just hope it's not a real headache to choose those "ten family members". My cell phone provider has a real unintuitive system for "favorite long-distance callers" and if MS has an equally frustrating system then I'm not going to bother with it. If "family members" excludes "friends", this could be a deal-breaker.

Used games. When it comes to older or more obscure titles, the Used market is the best place to find games. Major retailers tend not to carry new, unopened copies of dated games. I've also seen how the current XBox Live marketplace prices downloadable games...they are not priced competitively so I don't buy them. How much is it going to cost to purchase permission to play a used game? Moreover, what is the value of games that I sell as used? Trading in games to purchase new games is my method of not bankrupting myself on pre-orders. If it winds up costing less to buy more games on the PS4 or PC, that's simply what I'm going to do.

Kinect. I don't want it. I would rather spend 50 dollars less for an XBox One that doesn't have this. I have no interest in it. It's a costly peripheral that I don't want; while I have no issue with it being bundled with some consoles, the option for one without would be real nice. I just might wait for the price to come down on the console to mitigate this cost.

Cloud. I hope the worries for this are bloated because my Internet is shared with five other people; I'm actually really intrigued by this feature and I want to see what it can do.

I am not a hater. I am a consumer. My concerns are legitimate and I have no brand loyalty when it comes to my hobby of gaming.