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Kasz216 said:
Hynad said:
Kasz216 said:

A) Who said it was up to devs on the Wii U?  Nintendo's always been a pretty restrictive company when it comes to publishers.  Actually, all the console manufacturers have.  You can gurantee online passes specifically needed to be cleared by the console owners when they happened.

B) Will the Wii U even be getting the same games?


It's already up to the devs on PS3, and see how broad it was implemented? Online passes to unlock online play for a few games is all there is. Publishers get their extra money, people can still sell there crappy CoD MWUGF 28 after 6 months to get the new version, and everyone's happy. 

Sony said you'll be able to play your games old school style. Even if you don't have access to the internet. They mentioned how some countries where they sell their consoles don't have a good enough internet infrastructure to even think of implementing a solution as draconic as the XBO's.  So really, how much spin will people make out of this. You're saying that those people won't have access to the hundreds of third party publisher games because they don't have an internet access?  


A) Are you sure it's actually  up to them?   Or do they have to get permission and pay off sony for online passes?  

B1) Do you think Diablo 3 on PS3 will require an always on connection?  The PC version already does... the Xbox one version will.  The PS3 version will right?  More or less answers if Publisher could do it no?   People won't be able to play Diablo 3 offline even though it can be played fully single player.

B2) As for what Sony said about some countries not having good enough internet structure.  (Which by the way, the US falls into that category in a number of areas).  Aren't you going off base?   We both agreed Sony doesn't have a say in the matter right?  So what Sony's opinion can be completely  ignored here.  They think this, yet for some reason aren't forcing companies to not use that kind of DRM.   Why?   They control the system.  They can mandate it just as eaisly as they mandate more content.  They clearly haven't however.  


B3)  EA is killing their online passes, understandable considering the Xone makes it so they get money off used games another way.  Online passes were shown to be pretty profitable.

Do you really think EA is just giving up that revenue stream on PS4 with no compensation?  Or perhaps they'll use Xbox One like DRM?  Or maybe that disc watermarking so you have to pay money for each installation after the first?

What is the best case scenario is.... Sony is demanding less of a cut of sales?  

If EA was getting NOTHING out of it, don't you think they'd be demanding SOMETHING.

At the very least, doesn't it seem extremely likely that EA will implement such a system since they are not using pay for online anyore?  

B4) Why do you think Microsoft implemented these anti-consumer polcies, it's not like they don't understand the software situtation in poor countries.   Hell, it's funny, before this Microsoft's general software strategy has been "If you are going to pirate... pirate us!"   The XBox, and the 360 were both extremely easy to hack and pirate, with no real effort taken to protect from piracy unlike say the PS3.

Specfic publisher interest seems likely, no?

 

It's not like it'd of been the first time Sony has specifically misled people about something.  (Nor microsoft or Nitnendo if it was them.)

One should always be suspious about corporations and never take anything they say at face value.

A: Are you sure of the contrary? That's baseless speculation and not based on anything that was stated ever. 

B1: Diablo 3 has been confirmed to be playable offline. Keep up with the news.

B2: Yeah, they "control the system". My point is that the developers will want to sell their games in those parts as well. XBO may not care about them, but that doesn't mean ALL publishers will feel the same. 

B3: Could it be that those online passes that EA is "killing" were just not bringing in that much money to begin with? And that by getting rid of them, they make sure that more people get online and feel compelled to buy DLCs/microtransaction content? Would that be that surprising to you? Basically, MS is trying to go a route similar to Steam, where all content is locked to a user account. Sony has said they're not going that route... Just like Nintendo. So, take a game like Watchdog. That game won't cost extra money to use on the PS3, 360 and Wii U. But you're saying it will include all those barriers on the PS4? Because those are in place on the XBO? That's all speculation. And I try not to take those as facts as much as possible. Here, we have Sony saying they don't have such a system in place for the PS4. So yeah, there are no such system in place for the PS4. What third parties decide to do with their games is up to them, but that doesn't mean they will implement them. Just like Online passes weren't used by all devs on the PS3 and 360...

B4: What seems likely doesn't mean that's exactly what happened. And as for those markets, MS doesn't sell in as many markets as Sony and Nintendo in the first place. So who know if they truly care about those. From the looks of things, they don't seem to.

As for the bolded, I think I prefer going by what has been said and announced and not go all paranoid like the ones defending MS. If Sony comments differently regarding these issues, then I'll have a reason to be worried. So far, I don't have any reason to be. Based on what was announced and said about those things.

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