20happyballs said:
However, with used game sales, developers will find it very difficult to find the right price. |
Publishers will price games for the maximum profit. Right now they have more leniency in game pricing BECAUSE of the used game market. Every used game bought required a new game to be bought, and the money received from that used game purchase is more likely to go into another new game. Consequently, publishers can price their games at a higher price because they know the low-waged demographics are able to get games used and those who can afford it will get the game new. Now if the used market isn't there. Publishers would have to decrease the cost of their games, because they are not only missing out on an entire demographic, but those who do purchase games new will not have anywhere to sell them in order to buy even more new games. So not only does demand decrease, but so does the ability for those whom do demand new games to purchase them decrease. If a publisher doesn't decrease the cost of the game, then sales will be affected detrimentally. Overall, the market would shrink because there would be less supply and less demand. In digital downloads, as evidenced by Steam, pricing is far more competitive. There are often discounted deals on older games, and packages to purchase. Overall, PC gaming is much less costly. This is how the transition to only downloadable software will work without destroying an entire demographic and shrinking the market.







