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DucksUnlimited said:
disolitude said:

It wouldnt be an option because it just isnt if you want a next gen experience. How is Killzone PS4 going to load a 4GB frame buffer in to RAM 20MB at a time running off a bluray? Textures would appear 30 seconds after the level loads and loading time to gameplay time would be 1:1.

Now there is an option of installing a game fully on to PS4, but then using the disk as "drm", meaning you have to keep it in the PS4 in order to play a game. This is a strong possibility, especially considering the sony patent below.

http://www.techdigest.tv/2013/01/sony_to_block_p.html

To me this is much worse than Xbox1 drm, because you get absolutelu no benefits of cloud storage and gaming (disk swapping, no playing at friends place without disk...) while you still cant sell your game or trade it with friends without Sony DRM allowing you to do so.

If you have to keep the disk in and no install is to take place, how is this whole PS Vita-PS4 game streaming supposed to work? Only when youre at home and your PS4 is on and disk is in the drive? Thats hardly worth it if you ask me...


I suppose my next question is where are you getting that 4gb number from?

That's pure speculation at this point. That being said, I guess it just varies from person to person. Requiring an internet connection is more of a turnoff to some people than not being able to play on a friend's console, particularly with it being done in the restrictive manner MS has planned. And you're a fine example of the opposite being true as well. Personally, I'm not really affected much by either.

And yes, actually. I believe that's how the streaming is supposed to work. i didn't think it sounded all that amazing either, but it's essentially what the Wii U's gamepad does, and I've heard a lot of people talk about what a fantastic feature it is on that console.

4 gb was a number which this forum along with a few others reported that Killzone PS4 was using when being developed. Now im aware that 4 gb wasnt used for video memory alone but there may come a time in 5 years when games do use that much video memory.

The GPU in the PS4 is no joke and current gen games on PC are a testament that you will need a fast hard drive to have an enjoyable experience. Take something like Crysis 2 or 3 on the PC and install it on a 5400rpm hard drive, then launch it on high settings...you will wait up to a minute for loading. Now take that time and double it, and you will approximately get how long it will take for PS4 bluray to load that same level.

In terms of DRM, I think internet activation + disk verification solves our worries. Like if Microsoft or Sony said you can play without disk anywhere where you log in with your ID for 24 hours without internet, but if you want to play longer and still have no internet, you need to pop the disk back in. Id be perfectly ok with that...