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hinch said:

Not much difference in terms of infrastructure, but you have to bare in mind that the two should not really be compared with one another. The whole point of a console is that its easy to pick up and play and is convenient for the general consumer to buy and play their games.

For PC, before Steam came along, the whole gaming scene was a lot more fragmented and harder to get into. There was no centralized system in place for publishers to release their games.. So for each game release you had to individually type in the CD key before playing them. This of course means that for every time you want to play a game (which is not already on your PC) you would need to dig out your disc, booklet/cd case (with your activation code) install, then activate it. Then you have patches. Before, you'd have to search online for every update and update it individually. And if you lose your code, then you're pretty much screwed. Now steam fixes a lot of those issues and has makes it convenient for consumers (like me) who likes to play games without the dealing with all that hassle.

The DRM system in place for the Xbox One does nothing BUT inconvenience me. So WHY on earth would I consider a console which does everything WORSE than my PC.. which btw is even more restricting since check up on me every 24 hours.. and takes away any benefit I have from owning a console.

And before anyone rags on Steam for being the same. PC gamers have accepted the Steam ecosystem. There is competition on digital front from all kinds of e-tailers plus the services Steam offers are FREE and not stuck behind paywalls of some closed of platform. For consoles, DRM is practically a nuisance and does nothing but take away from the right to do things with your purchase WITHOUT the benefits of owning one.

It's funny, because as technology evolves, so does the restrictions on how we use our things. If you spoke to someone about this ten years in the past they would probably tell you to "do one" and fuck off. Now it's completely acceptable to have online DRM, pre-order DLC, day one DLC, retailer specific preorder DLC, restricted rights and all the other bullshit publishers and console manufacturers pushed onto us.

I agree with this post.

Some people are just purposefully trying to find company for the XBone to make as if people complaining about it has no argument (which is ridicolous!). 

At the end of the day Xbone is a console and Steam is not. Completely different things, customers and expectations.



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