darkknightkryta said: I wonder if Guerrilla managed to get a tesselation engine in place for the game. 40k polys for a first lod model is a lot lower than what I am expecting this gen. |
Well when compared to killzone 3 which only had 10,000 for the helghast, 40,000 is a big jump. Especially just for NPC's. That's a lot of polys for a character that won't be on screen all of 2-3 minutes at the least. 40,000k is also more than most games had this gen for main characters.