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superchunk said:
disolitude said:

Sorry family member sharing only...

"Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games.  You can always play your games, and any one of your family members can be playing from your shared library at a given time."

In terms of ownership and losing value, games have the worst depriciation of any product out there. Within a month usually you lose half of the value. Within a year you'd be happy to get 5 bucks for 80% of the games out there. Its definetly not an investment you should consider for any other purpose other than entertainment.  

I see a slew of potentials here with this family thing that will save me and my friends lots of money. but even if it falls through, so be it, I may not buy as much. All I know is that I have ~50 bucks every week dedicated to gaming, most of which end up sitting and rotting in me Steam library or on a bookshelf. 

This Xbox One absolutely changes nothing for me.

I edited my post to be more clear. I meant sharing while being able to play same game at same time and I guess there is one advantage that depending how you define your family, you can share games independently without having to transfer a disc. So that's nice. (no sarcasm there, it is nice)

But I still don't like the concept of losing ownership and/or used gaming... and your devaluation of games is off base. I do used all the time and its no where near that cheap that fast on almost any game unless it was crapware to begin with. But now, instead of buying a $60 game a couple months later for $35, it will likely only be full price at say $50.

Countless times I've bought a game used for say $35. Played it for a month or two. Then resold for like $30. Or same situation with a new game for $50 and then resold two months later for $35. There's definite value in used market for buyers and sellers, so long as you ignore Gamestop.

This does change stuff for you as it makes DRM policies accepted. Eventually it will get worse and then you'll look back and wish you said "no" in 2013.

I do understand the used games case you are describing and that does make the Xbox less appealing to someone that is able to buy and resell a game at a 5-10 dollar loss. At the same time I understand why Microsoft doesn't want that, and franky doesn't care if you buy their console.

I also see why they want people with internet to buy it. Its clear that Microsoft wants to push their services more than sell games at this point. Just look at the Xbox One...Xbox, Kinect, Skype, Windows, Bing, IE, Skydrive, Azure...all present in one form or another. Xbox is like Microsoft All Stars 2013...lol. While Microsoft is most likely aware that some people will skip their console because of lack of internet...I am pretty sure they calculated that the value of pushing their other services will make up for that, and then some.

I don't know what I will say down the road about this...but for now I just want to be entertained and I don't see anything wrong with Xbox One. If Xbox One has good games, I will buy it. If it any point down the road, it becomes untolerable with its DRM policies, I will get rid of it and game somewher else.

I don't see anything wrong with this way of thinking.