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What I'm concerned about is bandwidth. My broadband is pretty low-speed but it seems to play fine (for the most part) on games like Killzone 3 or World of Warcraft. I do get periods of lag, of course, but it's normally smooth enough to play. However, what if that connection also has to handle extra data? Will it have a negative effect on gameplay? What happens during periods of lag or when my bandwidth drops during periods of heavy usage? I don't have a lot of confidence in this.

 Regarding #5 on the list, I can't see anyone making the effort to include wide-scale cloud computing for anything except an exclusive. There would be way too much overhead when porting it one way or the other.