Nem said:
Adinnieken said:
I'm sorry, I guess with all my years in selling consumer electronics I forgot what that customers don't appreciate added value.
Microsoft wants the Xbox One to be the device that you access your media content with, not to be the company that provides all your content. The Xbox One programming Guide is a layer, that layer happens to also interact with your existing cable/satellite service. Xbox One and the NUI provide an intuitive means of accessing all the content from your TV service, streaming services, digital content, and physical content (Blu-Ray Drive). Rather than have 50 apps where you go to view content, you simply need to use the Xbox One's NUI to access it all.
Otherwise what happens when there are 100 apps on Xbox LIVE? What happens when there are 1000? Having lots of apps even with the Xbox One's metro interface won't make accessing that many apps easier. Microsoft had to figure out a way to make it easier to access content. The Guide and the NUI were the way to do so.
To quote Game of Thrones, "You know nothing." You have your own personal views, you have these incredible assumptions, and you have some pretty tremendous wild guesses about what consumers want, but I'm actually guessing that you don't really engage a wide range of electronic consumers. Your worldview is the tip of a pin. Which is fine, there is honestly nothing wrong with that. If you're simply describing your personal opinion. The problem here is you're attempting to express your beliefs on a wide array of consumers, and that doesn't work.
The average consumer wants "The World Of Tomorrow" experience. We are inticed on a daily basis to buy the latest and greatest. That isn't a selling point because of good marketing, it is a selling point because we as people want something better than what everyone else has.
Will the programming Guide be a feature that sells everyone on the console? No. Will it be a primary feature for the average video game console buyer? No. Microsoft probably doesn't want that feature to be the reason for those consumers to buy the Xbox One. There are other features that will serve to entice them but the programming Guide is a feature that people will buy the console for. I doubt it will be the primary reason, but it will be a reason in a multitude of reasons to buy it.
You're doing a good job at attempting to slip-stream another topic into the conversation, that's twice now, but it isn't going to happen. We're playing baseball, I hope you know the rules.
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You really are unpleasent to talk to. For the intelligence you claim to have you seem unable to make a post without some sort of insult in it.
Its not my fault that you want to somehow have a partial view of the situation so your points seem valid. I explained everything clearly on my post. I'm not gonna bother when you're going in circles.
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I'm not talking in circles.
From your perspective, any added feature that's beyond gaming is of no value.
The Xbox One isn't like buying a TV and a Refrigerator. It is more akin to purchasing a TV with a built in DVD player. Is it going to have value to everyone? No. Does it have the potential to have value, to people it doesn't currently offer value to, in the future? Yes. There are several features of the Xbox 360 and the original Xbox that falls into that.
The Xbox 360 included integration with Windows Media Center. Not many people took advantage of that feature, but for those that did, it was an great feature. Yay to them! I didn't particularly like it and found it slow as molasses, but that doesn't take away from the benefit other people found in the feature nor does it take away from the feature itself, nor did that harm the value and ability for the device to play games.
I'm not willing to accept the premise that every feature must be valued by every person who could potentially purchase the console. There are features and capabilities that are important to one person that aren't important to another person, but they may still buy the same product to file their need and the things they didn't think were important they may find are important to them later.
A family member bought a new car this summer, it had AWD, which she didn't really think would be useful to her. That is until this past winter when she suddenly realized, on the way to work, that she was driving through conditions that her previous car would have struggled with and which her husband in his car had gotten stuck. Something that wasn't of importance to her, something which she wouldn't have outright purchased the car for, ended up being and important feature to her.
I don't honestly understand how a feature cannot be a added value, if it's something over and above what is required. I can understand that something may not be of particular value to you, but the question wasn't do you value it. The question I asked was whether or not something was an added value.