| DirtyP2002 said: I am not a tech-guy, so here is my question: The Xbox One is powerful, but not the most powerful machine the world has ever seen. MS did not hire idiots for hardware engineering, why are there heating issues? When I see the Surface pro for example, it comes in a much smaller package with a i5 CPU, 4 GB RAM plus a lot of basic-stuff a tablet needs (Full HD screen, 128 GB storage, Bluetooth, WiFi, USB 3.0, speaker, 2 built in cameras, etc). All this in a 900g, 0.53" thin device. So what exactly makes a console struggle, when there is WAY more space for the hardware and a big fan? Sure there is a disc-drive and a more powerful GPU, but why is this a problem these days? If you say a console is not a SoC: Why not? (I don't even know if it is) As I said I am not a tech-guy at all and this might sound stupid, but it would still be cool if you could educate me. It is just strange that we get smaller devices getting more and more powerful and a much bigger non-portable device is getting problems. |
The amount of work the ESRAM has to do is too much, therefore it overheats. That's why they have to downclock it. Heat increases when you overclock something. You can tell MS rushed the R&D process on the ONE, that's why they gave very vague specs, had someone using a remote in their pocket when demoing kinect 2, and had a hard time answering simple questions about their system, amongst other things.
"Common sense is not so common." - Voltaire
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