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You guys gave me some good explanation and ideas to why games are priced $60. While it is the industry standard for most physical copies, logically thinking it doesn't compute for the digital form.

The $60 price for the physical medium is composed by the retailer cut( $15) and distribution cut($4). Unless somebody come up with an explanation to why digital mediums cost $60, I assume that they are arbitrarily priced to benefit business partners; I have problem with that and should all the gamers repel this business practice that does not benefit us.