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foodfather said:
Goatseye said:

I have trouble reasoning and coming up with an answer for the same price tag between physical copy of a game and a digital one.

And why does the price of games tend to stay higher in digital form for longer than physical form?

 

This is how retail sales work; 

Reorder Quantity example.

Company (EA) makes 5000 units of a game available to retailer (amazon). Company ships 2000 units to the retailer. The retailer will agree that once enough of these initial 2000 units have been sold in a given time period (2 weeks), and around 250 units are remaining, the retailer will make more orders for the remaining 2000 units.

However, after the 2 weeks, if they have not sold 1750, say they sell 1500 units, leaving 500 units unsold, the retailer will strike another deal with the company, to put give the game a price cut, in order to move the remaining units so the retailer and put in the rest of the order.

Outside of flash deals and promotions, there is honestly absolutely no need for digital releases to be put on sale because there is no need to house physical copies. But also at the sale time, there is no reason for them to be remotely close to the retail price. If a retail game is priced at $65, no manner of accounting can justify the digital copy being worth anything over $45, outside of greed ofc...

other than the digital copy at $45 would be competing with the retail copy at $65 and would anger many retailers.  I think that a solution for this would be to offer digital for $10 less than physical, and let the retailers sell game download cards.  That way, people who don't need to have that physical copy could save some money and the retailers would still make their money.  As for me, I'll never spend more than $20.00 for a game that I don't own or can't resell on my own.



Stop hating and start playing.