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Daisuke72 said:
zorg1000 said:
S.T.A.G.E. said:
zorg1000 said:
S.T.A.G.E. said:
curl-6 said:
S.T.A.G.E. said:

Sure...if you believe Retro has set more standards for themselves than Naughty Dog I leave you to that. Somwhere, someone will believe that as well.

Please have the maturity of respect opinions that differ from your own.


Thats pretty much the same way of saying I respect your opinion. Theres no equality to me between a company that makes new hits and a company that is a sequel factory. Sorry. I will enjoy them as the next guy but I have standards but in my book the team that takes the most risk and succeeds time and time again is the more valuable company. We agree to disagree plain and simple.

I get what ur saying but Metroid Prime was a pretty big risk, Iit was a revival of a series that hadnt released in 8 years and went from 2D side scroller to 3D FPS. If it failed it very possibly would have killed Metroid for good and Nintendo might not have let Retro work on a big game again.


Metroid Prime wasn't a risk, Nintendo knew the shift to FPS was coming after Rare hit it big with Goldeneye. They brought Metroid into the modern era. Samus had a hand thats a gun, I would've thought it would've been a given. Glad it succeeded though. Im going to get some rest. :)

Well in ur opinion what was so risky about Naughty Dog games? Crash was a mascot platformer, basically Sonys answer to Sonic/Mario/DKC.

Jak was also a mascot platformer could be described as the next logical step forward from the many N64 collectathons. Jak 2 just added in elements of Ratchet & Clank.

Uncharted Is also primarily a platformer that is a mix of Tomb Raider and Prince of Persia. The Last of Us

is a zombie game in an industry filled with zombie games.

 

 

Im not bashing these games, I have enjoyed every Naughty Dog ggame ive played but I dont see how its taken huge risks.

 

 


What did they do Risky? They made new IP's every generation, leaving behind their old critically acclaimed and mass selling IP's, crash bandicoot has sold over 25M copies and they left behind for Jak which also sold pretty well and went with Uncharted. That's pretty much unheard of, dropping a franchise that was as popular as Crash in place of a new IP, that's a pretty huge financial risk, one that you don't see from other studios, who simply milk their franchises and bring sequels across generations until they eventually die out. 

 

Retro took a well known IP and added their own twist to it, and did the same with DK. While these games are amazing, they aren't really taking risks, for instance Crash Bandicoot wrath of the cortex was TRASH compared to Naughty Dog's Crash games, and yet it sold almost 6 Million copies alone, which is more than the Metroid Prime sales, this simply goes to show that by taking a popular IP alone grants sales, so I don't know where the risk was in remaking Metroid and DK games. 

 

Also consider that while Uncharted has its similarities to Tomb Raider, that upon release the Tomb aider games weren't selling very well and they're also all kinds of different, and The Last Of Us isn't like any zombie game we've seen so far. While I agree both are top-notch studios it's simply absurd to say that Naughty Dog hasn't taken bigger risks than Metro. 

I agree that they have made more risks but Stage was implying Prime wasnt a risk and a disagree storngy with that.

Retro didnt simply give Metroid a new twist, They completely changed the way people see Metroid. Also they were an unknown developer that was tasked to make the follow up to what many conaider the greatest game of all time and had been dormant for 8 years, that sseems pretty risky to me.

The things I said about Naughty Dog games were jsut to give perspective on how there not leaps and bounds more risky like he stated.



When the herd loses its way, the shepard must kill the bull that leads them astray.