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KHlover said:
Honestly, the difference between Crash Bandicoot (PS2) and Ratched&Clank: Tools of Destruction is MUCH bigger than the gap between ToD and Knack. It seems we are getting pretty close to an Asymptote...

true but the gap from kz2 to kzSF was huge.  there are a lot more graphics we can improve in but it will certainly help some artistic directions more than others.  the very cartoony feel that R&C and knack fit into is probably the worst genre to show off graphics moving forward. 

but yeah, we're going to hit a wall.  not because we can't improve but because we won't care to look at them.  i don't want my games to be just too hyper realistic.  i play games to escape so there should be a nice gloss of "better than life" for the things i want to play.