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That's the same reason they're going to standard PC-based architectures. Backwards compatibility will be an easier thing to handle, production costs and development costs will be lower because it's more common components.

This transition between consoles/PCs has been in the making for years, the manufacturers have just tried to avoid it. I imagine this might our last true console-generation. Following ones, might simply be more PC-hybrid based.

Ultimately, I believe we will end up seeing more 'game' specific machines that are essentially closed PCs. Publishers will have a lot more power in these models for example Sony, Nintendo, etc. It will be the games they create moreso than the 'systems' to play them on.