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RolStoppable said:
To minimize the damage? The Wii U is selling barely anything since months, so any possible damage is already minimized due to not much being there that could be damaged.

What Nintendo is going to do (or should do) is release at least one game per month for the rest of the year, starting in June with Game & Wario. There's likely going to be a $/€50 price cut in September or October and at least one of the following two titles will be positioned as the big holiday title: Super Mario 3D or Mario Kart. Maybe both will release this year.

There's not going to be anything special or unexpected from Nintendo this year, but it's not like Sony and Microsoft will come out with all guns blazing. Expensive consoles, last gen third party games, second and third tier first party games. Microsoft won't have Halo 5 ready anytime soon, Sony is releasing Gran Turismo 6 on the PS3.

The more important thing to watch is if Nintendo will have a proper release schedule for the first half of 2014, right during the time when the PS4 and Xbox One will go through their inevitable post-launch struggles. Don't get your hopes up.

Has Nintendo done anything in the vein of a "game release every month" ever? That sounds like something that would work well and would surely minimize the game-droughts, but if Nintendo doesn't have a stock-pile of games that would release over those months, I don't see how they could do it.

@OP: Nintendo needs to hope that Sony and MS thought that their 2012 Conference was pure gold and that they are going to implement that "strategy" for this year's E3. (Anything Nintendo does will be a plus seeing as how we have basically nothing right now.)