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Metrium said:
I prefer by far Retro. ND did great this gen, they managed to creat a great IP. Loved UC1 (terribly underated imo), UC2 was arguably better, but UC3 was crap. UC3 was the moment that I realised the direction they wanted to go. UC3 felt like they had cinematic moments just for the sake of having cinematic moments, seems like they had a check list when they thought ''we had a train crash in UC2, what can top that?'' so they checked off their list a plane crash and a sunken boat. The story and the bad guys were terrible, even the character motivations felt forced. I have high hopes for Last of Us cause I think a new IP with new characters and new goals will revive ND's talent, but I'm aware that they are going cinematic again. I actualy saw moments where the small cinematic events had the same camera angle/movements from UC2and3 (when character falls from stuff for example) so that worries me.

As for Retro, the Prime trilogie is my favorite trilogie of all time. The fact that Prime3 was the weakest (but still great) makes me wonder if they peaked for prime, I hope not. But if I have something to say against Retro, is that imo they don't make game quick enough. During this entire gen, all they did was Prime3 and DKCR... Thats 2games in 7years. Meanwhile ND made 3UC games + Last of Us. I know that just recently they have 2teams but still all 3UC games were made by the same team and their is no doubt that their is more work behind a game like UC than their is behind a 2D platformer like DKCR.

There is a suspicion that Retro was working on something big that got canceled around 2009 or so. Rumors point to a "Westernized" Zelda, which would then explain their low output compared to others.

That and Retro is smaller than Naughty Dog still.



Monster Hunter: pissing me off since 2010.